One resource, two jobs
Every drop of water is a choice: grow the garden or extinguish the swarm.

Browser survivor · Farming defense · In development
Water is both your farm’s lifeblood and your only weapon.
Plant crops, water them to grow, and blast waves of fire creatures with the same spray—all inside an 8-minute run that ends in a showdown with The Cinder Crown.
Why it’s shiny
Every drop of water is a choice: grow the garden or extinguish the swarm.
Mix 6 plant roles into beam gardens, thorn fortresses, and coin-rush economies.
Escalating waves, build decisions, a Last Stand, and a multi-phase boss at the buzzer.
From the build
Captured from current game and campaign materials.

At a glance
Focused systems, clear choices, and a world with its own visual language.
✦ Watch us brew
Follow the
experiments.
Playable builds, workshop notes, and the strange little decisions between first spark and finished game.